The law is an elusive animal on the Union Frontier. After the brutal culmination of the Civil War, the western territories have entered the Dystopian Age, a time of such violence and upheaval that there is almost no hope for ordinary men and women to survive, let alone prosper.
First amongst those who rise up to defend them are the Lawmen of the Federated States Marshal Service. These determined and resourceful men and women stand for the Law and act as judge, jury and, if necessary, executioner of those who would sow misery and mayhem.
To play with a Force of the Lawmen, you must first select one or more Boss units to lead them. Each Boss may command a Posse to allow them to bring Faces, Hands and Support units to your Force.
The Faction Posse card below is available to any unit with the Lawmen and BOSS traits. Instead of taking the Faction Posse, a Boss may have a Theme Posse available to them. This will be listed under their entry in the Boss section below. You may choose when creating your Force whether the Boss will take a Theme Posse or the Faction Posse.
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Please note: That any units marked with are not legal for tournament use.